Some PS4 users have reported to us that they need help in fixing Remote Play feature on their console that won’t connect to their PC. In case you did not know, you can actually play your favorite PS4 game on either a smartphone or computer even when you’re not in front of your console. All you have to do is to set up Remote Play on your phone or computer.
Furthermore, if you have spent over $200 on a fancy controller, you should be able to use it pretty much anywhere. So, it is a shame that Sony has restricted the PS4 Remote Play, especially on Windows PC where most Windows-compatible controllers should work with basically anything. Connect the secondary account to PS4 Remote Play. After the controller automatically deactivates, turn it on by pressing the PS button and log-in to your primary account through the Remote Play screen. Now I assume you can use your controller because PS4 Remote Play is still being streamed from your secondary account. Not Supported Via Bluetooth. Steam is the most popular game client on PCs, and its newest feature, quietly released in November, is called Remote Play Together. It lets people play local multiplayer games over the internet. Remote Play associates itself with the user you registered it with. If you connect a controller to the PS4 and select the same account, it will disconnect Remote Play. The question is, why is your controller connecting to the PS4 when it's plugged in with USB? The Dualshock 4 normally does not do that.
Ps4 Controller Remote Play Pc
If you encounter connection issues or Remote Play errors during setup, or after using it for some time, this article should help.
Things you need for PS4 Remote Play
If you plan on playing away from your PS4, you can make use of its Remote Play feature. Below are the things that you should have to successfully do that:
- Updated PS4 console.
- Internet connected computer.
- Good working PS4 DUALSHOCK wireless controller
- USB cable to connect the controller to your computer. Or, a compatible wireless adapter to allow PS4 wireless connection.
- PlayStation Network account.
- At least 15Mbps download and upload internet connection speeds (for both the PC and PS4)
Causes why your PS4 Remote Play won’t connect
There are several possible reasons why PS4 Remote Play stops or won’t connect. Mostly, the issue is network setup related so it’s important that you make sure to check the status of your own local network ahead of time.
At other times, PS4 Remote Play may encounter connection issues or errors due to problems with the PlayStation Network itself.
For first time users, some may find out that they are unable to use PS4 Remote Play due to their computer’s security software. Antivirus iobit free.
Below are some of the common causes for PS4 Remote Play issues.
Internet connection is slow or intermittent.
In order to avoid having latency or lag when using Remote Play, you want to make sure that you have a fast broadband connection. Clopay 4310 garage door. Sony recommends that your PS4 has a minimum of 15Mbps. Anything slower than that can be problematic although I’ve personally been able to use Remote Play normally even though my PS4 speed test result shows that it’s only getting less than 6Mbps of upload speed.
For best results though, try to only use Remote Play when you have a fast enough connection.
PS4 software is outdated.
Most PS4 games and features that uses online functionality usually won’t work when the console’s software is outdated. Make sure that you manually check for software updates if you encounter Remote Play errors.
NAT type is strict or restrictive.
Some users may encounter “A connection to the server could not be established” error due to NAT type issues on the PS4. You should strive to have NAT Type 1(open) on your console although NAT Type 2 (moderate) is also okay. If your PS4 has NAT type 3 (strict), you will not be able to play with others online, talk via voice chat, or run Remote Play on your computer.
Ps5 Remote Play Controller
Random console or computer OS bug.
Sometimes, electronic devices may develop flukes. Temporary bugs are usually fixed by simply rebooting the device so make sure to restart your PC and PS4.
Local network issue.
Issues with your local networking devices can cause Remote Play to cut off or not load. Make sure that your home network is fast enough and does not disconnect frequently. Intermittent connection issues can cause connection time outs, which can make Remote Play virtually unplayable.
Security software blocking the connection.
If you’re getting a 88010E0F error when setting up Remote Play for the first time, it’s more likely an antivirus or firewall issue. You can try to disable your antivirus or firewall temporarily to check if that’s the case.
Make sure to turn your security software back on after testing.
PlayStation Network is down.
Remote Play may not work if there’s an issue with its servers. You can check PlayStation Network status if you have trouble connecting with Remote Play.
Remote Play With Wireless Controller
What to do if PS4 Remote Play won’t connect
If you’re encountering an error with Remote Play, or if the feature suddenly stops working for no apparent reason, the following solutions should help.
- Check the PlayStation Network status.
Before you troubleshoot your PC or PS4, make sure that you visit the PlayStation Network status page to see if there’s any issue from Sony’s side.
- Check your internet connection speed.
Slow or intermittent connection speed can significantly impact how Remote Play works. Make sure to run a connection speed test on your PS4 first to see if it’s getting the minimum 15Mbps download and upload speeds.
Your computer should also meet with the minimum speed requirements.
To check for a possible intermittent connection issue, you’ll need to observe your network. Using your other devices (smartphones or computers), try to see if the connection keeps dropping for a few hours. If internet connection is unstable or constantly disconnecting, you’ll need to fix this issue first in order to reliably use Remote Play. - Use wired connection.
If you are using wireless or wifi connection with your PS4, it’s possible that there may be wifi signal interference that causes the connection to drop. Try using an ethernet connection from the router to your PS4 before attempting to use Remote Play again.
If a wired connection is not possible, move the PS4 closer to the router so as to ensure that it gets a good wifi signal. - Update your PS4 software.
One of the simplest ways to keep bugs away is to ensure that your PS4 runs the most recent software. To manually check for software updates:
-Go to your PS4 Home screen.
-Go to the Settings Menu.
-Select System Software Update. - Restart Remote Play on your PC.
If Remote Play still won’t connect, make sure that you restart it. On your computer, open the Task Manager (CTRL+ALT+DEL), select PS4 Remote Play under the Processes tab, then hit the End Task button at the lower right.
- Reboot the computer.
If restarting the Remote Play application will not fix the error or connection issue, the next good thing that you can do is to restart your computer. This ensures that you address possible temporary bugs with your PC that might be interfering with Remote Play.
- Power cycle your local networking devices.
While your PC is restarting, take the time to also refresh your network connection. To do that, you want to unplug your modem and/or router from the power outlet or strip for about 30 seconds.
- Disable your antivirus and/or firewall.
For some, disabling their security software like antivirus or similar fixes Remote Play issues. If your computer’s firewall is active, you should consider turning off that too for testing purposes. Or, you can make an exception in your firewall settings to allow Remote Play to establish a connection. Use Google to know how to do this suggestion.
- Delete and reinstall Remote Play.
If all the possible causes have been checked and not one of the solutions above has helped so far, consider deleting and reinstalling Remote Play.
Suggested readings:
Visit our TheDroidGuy Youtube Channel for more troubleshooting videos.
Steam has for some time now offered the possibility of inviting a friend to a Local COOP session via the Internet (called “Remote Play Together”). This is done by using your own computer both as host for your own game (started via Steam) and at the same time for the calculations for the invited friend to join the game. (Here is the link to the website and support of Remote Play Together.)
The info pages of Steam/Valve or the reports of various websites about “Remote Play Together” only address RPT superficially and sometimes not at all, I would like to explain in more detail in the following. (I have collected my information from various places/websites/forums and tried them out myself. When I talk about “controller” in the following, I mean “gamepad” (in my case the XBOX 360 controller). In the following I have abbreviated “Remote Play Together” as ‘RPT‘.
Which games support Remote Play Together / Where can I look it up?
The ‘RPT’ function is only usable if the respective developer has integrated it into his game. There are three ways
(as a player) to find out which games support RPT:
- Based on the Steam info page, various games are mentioned which support the ‘RPT’ function.
- The Steam Store page of each game will tell you if that game supports the ‘RPT’ feature.
- (Only useful for already purchased games; Also my preferred method: ) You create a dynamic tag in your library and select “Remote Play Together” as filter.
The sound problem with the client (i.e. the invited player)
First of all you have to consider that, in contrast to the misleading statements on the info page of the Steam-Launcher (about ‘RPT’), the game sound can only be transmitted in stereo format via the stream. (See the support page) This means that if the host (i.e. the person inviting to the game) has selected the 5.1 format in the sound output settings, the client (i.e. the invited player) will only receive stereo sound.
Secondly, the following sound settings must be taken into account so that the client can generally also receive game sound:
- Under Sound Settings in the Operating System > Sound Output > Extended: 16 Bit at 48000 Hz (1 KHz are also possible for some games. Some titles will probably work with 24Bit.
- Since some games have problems with the output of 6-channel sound (from the host, in connection with ‘RPT’), the 2-channel/stereo sound should be set on the host – in the operating system or in the audio tool.
Remote Play Together: Controller Usage and Support
Playing via/with the use of ‘RPT’ runson only one computer (namely the one of the game starter/inviting player), the following things have to be considered:
- On the computer there is only the assignment for one keyboard+mouse and possibly (depending on the game) for several controllers.
- From the point of view of Steam/’RPT’, the following results can be seen: If the host plays with M+T, the client can only play with controller. If at the same time the host has released its M+T (which is what the ‘RPT’ dialog box allows you to set from the start of the stream), the client will be able to interact with the game via its M+T, but it will interfere with the host’s control.
- To play as a host with the controller, you must set Steam to Big Picture Mode before you start the game and invite your friend/co-player to ‘RPT’. In this case, ‘RPT’ will assign the M+T control to the other player by default. However, there are also exceptions in games where the recognition of multiple controllers has been implemented and the controller can then be recognized/interpreted as a controller in the normal way.
The following scenarios arise:
Scenario | Host/creator then uses… | Client/co-player then uses… |
(1.) Game start/invite from Steam (normal) | M+T control | Controller control (additionally the M+T control of the host can be shared) |
(2.) Game start/invite from Steam (Big Picture Mode) | Controller control | Variant a); The M+T control of the host is shared: M+T control Variant b); M+T control of the host are NOT shared: Interaction via controller, but interpreted as M+T control (*)*In games, with detection of multiple controllers at Local COOP, the controller can be detected as a controller by the game. (From the point of view of ‘RPT’, the client is nevertheless only assigned M+T control). |
RPT’ for single player games and problematic games
Since ‘RPT’ uses the local COOP mode of a game, the question arises, how to play together in single player games (or in pure multiplayer mode). –>I have no answer to this question yet. For example, Jedi Knight Academy or Star Wars Republic Commando support ‘RPT’. But only offer a pure singleplayer and pure multiplayer mode.
Other games, like Redout, don’t make it easy in other respects: For an incomprehensible reason, the connection to the client/player is somewhat unstable during Redout. And although the M+T control of the host was released, the client/player could not access it.
Unsolicited Voice Chat
When starting ‘RPT’, there is usually an unsolicited start of the voice chat. This can be stopped (and sometimes it stops by itself), but unfortunately it cannot be prevented by the steam settings.
Remote Play For Browser
In addition, voice chat often does not end in Big Picture Mode. I suspect that the voice chat (in combination with ‘RPT’) from the Big Picture Mode is bugged.